

The only requirement for the spectres is that they deal Fire damage, thus Solar Guards/Flame Sentinels are an excellent choice and Spell Echo + Greater Multiple Projectiles are amazing additions to their damage. They are supported by Elemental Legion, Feeding frenzy and Combustion in order to apply as many debuffs as possible to your enemies.


The Bloodbond chestpiece will be the carrier of your Spectre setup and the spectres are mostly there to clear white mobs in maps and to amplify all of the damage done by your skeleton explosions. The recommended general play-style is with the Infernal Legion support gem linked to your main skill as it can decimate even T16 bosses without Concentrated Effect. Map clearing Vaal Summon Skeletons Setup: Infernal Legion + Elemental Focus + Fire Penetration (Minion Life + Minion Damage in helmet).īoss fighting (Shaper, Sirus, Catarina, etc.) Setup: Concentrated Effect + Elemental Focus + Fire Penetration (Minion Life + Minion Damage in helmet). It is also recommended to use a lvl21 Vaal skeletons to further increase their life and thus, the explosion damage. In order to increase the level of skeletons by 3 (max) and by supporting it with additional 2 support gems at the same time, thus creating a 6L with +3 to skeleton levels. This is why the main skill setup is placed inside the Helmet. The damage mostly depends on the Life of the Skeletons, Minion Damage and the Links linked to them. Vaal Summon Skeletons is an excellent skill in combination with Minion Instability since it has the regular summon for clearing maps and the Vaal counterpart that was made for decimating bosses. The build uses Vaal Summon Skeletons for both clearing maps and for bossing. Path of Building Pastebin – – Everything is inside: Skill tree, Gear, Pantheon, Configuration The rest of the gear is really cheap and requires minimal investment. The min-max Helmet version of this build features +3 to minion levels, socketed by minion damage and socketed by minion life which by iteself costs around 10ex. This high endgame cost stems mostly from the Helmet requirement. The min-max cost of this build is around 14-16ex (depending on the current economy). Each of these jewels can go from 50c-100c. It uses abyssal jewels that have Life, Minion damage and Minion Life as the primary focus. The fairly high cost even for the budget version is because of the fairly expensive jewels it uses. The budget version of the build is estimated to around 2-4ex. A play-style where it's recommended to play more defensively until the minions die at a fast enough rate. The play-style is somewhat different from other Necromancer builds as it doesn't focus on amplifying you minions abilities but rather their death explosions which is forced by Minion Instability. The build is fairly easy to learn but it goes without saying that skill and learning helps with any build. It can use Rare items until you find the currency for the rest of the unique items and jewels that are required to make it as efficient as possible. The build is a decent league starter as it uses the cheap uniques such as : The body armor, Bloodbond, as the carrier of your Spectre Setup, Dual wielding Earendel's Embrace Sceptres, the Darkness Enthroned belt and a simple Rare Elder Helmet for your Main Vaal Summon Skeletons setup. This build is no exception as it utilizes high minion life in combination with Minion Instability to deal High amounts of DPS. The last few leagues have seen a rise in Necromancer builds and their domination over others. Defensive playstile on Bosses and fast map clearing utilizing the Infernal Legion gem. This build is focused on Vaal Summoning Skeletons and dealing Very High DPS.
